ABIT Siluro GT2 Driver
The Siluro GF GTS 64MB DDR More highly "over-clockable" hardware from Abit By Dave "Davo" Altavilla 8/9/00 The GeForce. ABIT Siluro GF4 Ti VIO · ABIT Siluro GT2 · ABIT Siluro GT2 Ultra · ABIT Siluro MX · ABIT Siluro MX · ABIT Siluro MX DDR · ABIT Siluro T SILURO GT2 Ultra D SILURO GT2V D SILURO GT2. ▫ GT2V67 RIVA TNT2 Pro #3DF$% SILURO GT2 Ultra67RIVA TNT2 . ²(ABIT SILURO 13 l= CD! " ".
|File Size:||2.7 MB|
|Supported systems:||Windows All|
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ABIT Siluro GT2 Driver
Abit seemed to miss the boat initially, on the introduction of a GeForce2 based product, when the chipset became available. So at this late juncture, they decided to join the battle with nothing less than a high end contender with 64MB of DDR SDRAM on board and ABIT Siluro GT2 legacy of over-clocking prowess backing it up.
Review: ABIT Siluro GF4 MX - Graphics -
Graphics Controller: Core Clock ABIT Siluro GT2 Per pixel shading and dual texturing Full Scene hardware anti-aliasing, multi-texturing, procedural texturing Environmental mapping, bump mapping, shadow stenciling Bilinear, Trilinear and 8-tap anisotropic texture filtering 1. You can check the specs here if you like. Again, at first glance of the specs, you would be ABIT Siluro GT2 to believe that this is a standard issue 64MB GeForce2 card.
Upon further inspection however, it is apparent that Abit went the distance with respect to design, quality and features. In addition, the active cooling on the card is a high quality cylindrical fin design that is sure to add stability. ABIT Siluro GT2
The Card Itself Now that we've done a bit of background on the technology behind the card, lets take a look at the card itself. The card features a large silver GPU heatsink with active fan cooling built in giving ABIT Siluro GT2 GPU some potential ABIT Siluro GT2 decent overclocking. The memory chips however aren't cooled either actively or passively.
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Memory heatsinks add to the cost by a few dollars per unit and at this pricepoint they don't make much financial sense when one of the main goals is to keep final costs as low as possible. While the memory chips generally run cool to the touch, when overclocking it's nice to have the peace of mind that heatsinks bring. An aftermarket modification for the cost concious overclocker perhaps but outside the remit of this review sadly. Performance I'll take a look at card performance from a ABIT Siluro GT2 angles. Stock performance, overclocked performance ABIT Siluro GT2 also against a GeForce3 Ti using As with recent Hexus reviews, I'll combine as much information as is possible onto the graphs so that you get all the information without trawling through a mountain of pictures.
Stable ABIT Siluro GT2 are obviously preferable to absolute on the limit clocks. Before we dive into the graphs, a quick look at the test setup.
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This is a decent overall system benchmark with certain game tests placing emphasis on different parts of your system performance. In the graph we'll see the effect that not being able to do all the pixel and vertex shader functions in hardware has on the GeForce4 MX when compared to the GeForce3 Ti We can see quite clearly that the Abit doesn't have the processing muscle to live ABIT Siluro GT2 the Ti on the same host processor. Without the benefit of being able to run the Nature test, the score falls nearly points behind the stock clocked Ti Given that the Ti will have ABIT Siluro GT2 leads in each game test plus the advantage of a Nature assisted score, we can still draw meaningful conclusions about the Abit. The card doesn't quite hit our preferred point mark that we use as a guage of decent graphics hardware performance, even when overclocked.
Onto Quake3 Arena v1. Quake3 is mainly a test of overall system throughput with graphics cards of this class but ABIT Siluro GT2 should still see some interesting scaling in the results.
Abit Siluro GeForce2 GTS 64MB
With Quake3 being an older engine, created ABIT Siluro GT2 the advent of DirectX 8. Remember, every possible performance sapping rendering feature was enabled. We used the four.
At the highest resolution, x which you can see at the top of the ABIT Siluro GT2, the GeForce4 MX gets beaten handily by the GeForce3. The GeForce3's higher fillrate and memory bandwidth are responsible for the increase here. At the lower resolutions, the GeForce4 MX holds its own.
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Both GPU's are overkill for the Quake3 engine at x and offer extremely comfortable levels of performance. Next up, Aquamark.
Aquamark is even more heavily dependent on the pixel shader functions in DirectX 8. The benchmark is run at x and failing to break 25fps, even ABIT Siluro GT2 overclocked isn't a showcase for the cards performance in games that use the DX8 shader functions.
The measly increase when overclocked is due to the CPU being made to do all the work that the card cannot. Overclocking the CPU would give ABIT Siluro GT2 better result than increasing card clocks here.
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We don't get anywhere near our 50fps target sadly. Finally in our look at game performance we have Serious Sam 2: The Second Encounter. I've ABIT Siluro GT2 the publically available demo version of SS2 rather than the full game so that you have something comparable if you wish to run the benchmarks yourself.
I use the Valley of the Jaguar demo at the three test resolutions with the Quality graphics preference setting.